Audio

Struct Audio 

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pub struct Audio {
    pub sender_session: u32,
    pub frame_number: u64,
    pub opus_data: Vec<u8>,
    pub positional_data: Vec<f32>,
    pub volume_adjustment: f32,
    pub is_terminator: bool,
    pub header: Option<Header>,
}

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§sender_session: u32

The session of the client (sender) this audio was originally sent from. This field is not required when sending audio to the server, but will always be set when receiving audio from the server.

§frame_number: u64

The number of the first contained audio frame (indicating the position of that frame in the overall audio stream)

§opus_data: Vec<u8>

The actual voice data payload in the Opus format.

§positional_data: Vec<f32>

Optional positional data indicating the speaker’s position in a virtual world (in meters). This “list” is really expected to be an array of size 3 containing the X, Y and Z coordinates of the position (in that order).

§volume_adjustment: f32

A volume adjustment determined by the server for this audio packet. It is up to the client to apply this adjustment to the resulting audio (or not). Note: A value of 0 means that this field is unset.

§is_terminator: bool

A flag indicating whether this audio packet represents the end of transmission for the current audio stream

§header: Option<Header>

Trait Implementations§

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impl Clone for Audio

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fn clone(&self) -> Audio

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Audio

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Audio

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Message for Audio

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fn encoded_len(&self) -> usize

Returns the encoded length of the message without a length delimiter.
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fn clear(&mut self)

Clears the message, resetting all fields to their default.
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fn encode(&self, buf: &mut impl BufMut) -> Result<(), EncodeError>
where Self: Sized,

Encodes the message to a buffer. Read more
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fn encode_to_vec(&self) -> Vec<u8>
where Self: Sized,

Encodes the message to a newly allocated buffer.
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fn encode_length_delimited( &self, buf: &mut impl BufMut, ) -> Result<(), EncodeError>
where Self: Sized,

Encodes the message with a length-delimiter to a buffer. Read more
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fn encode_length_delimited_to_vec(&self) -> Vec<u8>
where Self: Sized,

Encodes the message with a length-delimiter to a newly allocated buffer.
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fn decode(buf: impl Buf) -> Result<Self, DecodeError>
where Self: Default,

Decodes an instance of the message from a buffer. Read more
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fn decode_length_delimited(buf: impl Buf) -> Result<Self, DecodeError>
where Self: Default,

Decodes a length-delimited instance of the message from the buffer.
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fn merge(&mut self, buf: impl Buf) -> Result<(), DecodeError>
where Self: Sized,

Decodes an instance of the message from a buffer, and merges it into self. Read more
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fn merge_length_delimited(&mut self, buf: impl Buf) -> Result<(), DecodeError>
where Self: Sized,

Decodes a length-delimited instance of the message from buffer, and merges it into self.
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impl PartialEq for Audio

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fn eq(&self, other: &Audio) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for Audio

Auto Trait Implementations§

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impl Freeze for Audio

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impl RefUnwindSafe for Audio

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impl Send for Audio

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impl Sync for Audio

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impl Unpin for Audio

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impl UnwindSafe for Audio

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.